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    <title>StackedBoxes.org</title>
    <link>https://stackedboxes.org/</link>
    <description>Recent content on StackedBoxes.org</description>
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    <item>
      <title>From Bare Docs to Bare Metal</title>
      <link>https://stackedboxes.org/2021/12/30/from-bare-docs-to-bare-metal/</link>
      <pubDate>Thu, 30 Dec 2021 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2021/12/30/from-bare-docs-to-bare-metal/</guid>
      <description>&lt;p&gt;Many tutorials show how to do bare metal programming on a Raspberry Pi. Some are&#xA;very good, but they tend to have a certain magic vibe on them. &amp;ldquo;Trust me, just&#xA;use the following magic constants and it will work&amp;rdquo;. I can&amp;rsquo;t help but ask, hey,&#xA;where did this magic come from? What if I wanted to figure out all details by&#xA;myself?&lt;/p&gt;</description>
    </item>
    <item>
      <title>El Calafate and Ushuaia</title>
      <link>https://stackedboxes.org/2020/04/10/el-calafate-ushuaia-travel-notes/</link>
      <pubDate>Fri, 10 Apr 2020 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2020/04/10/el-calafate-ushuaia-travel-notes/</guid>
      <description>&lt;p&gt;Here are some quick notes about a 10-day trip in February 2020 to El Calafate&#xA;and Ushuaia, two truly wonderful destinations in southern Argentina 🇦🇷.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Polar Method</title>
      <link>https://stackedboxes.org/2020/03/17/polar-method/</link>
      <pubDate>Tue, 17 Mar 2020 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2020/03/17/polar-method/</guid>
      <description>&lt;p&gt;We definitely don&amp;rsquo;t have a shortage of methods for generating&#xA;normally-distributed random numbers from a source of uniformly-distributed&#xA;random numbers. One of such methods is the so called Polar Method, a variation&#xA;of the Box-Muller Transform, which I &lt;a href=&#34;https://stackedboxes.org/2020/01/28/box-muller-transform/&#34;&gt;already described before&lt;/a&gt;. You might want to take a look at it&#xA;before reading this.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Box-Muller Transform</title>
      <link>https://stackedboxes.org/2020/01/28/box-muller-transform/</link>
      <pubDate>Tue, 28 Jan 2020 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2020/01/28/box-muller-transform/</guid>
      <description>&lt;p&gt;This algorithm is named after George Edward Pelham Box and Mervin Edgar Muller,&#xA;who published it on a two-page paper in 1958. The idea was not original, though:&#xA;it appeared already in the 1934 book &lt;em&gt;Fourier Transforms in the Complex Domain&lt;/em&gt;,&#xA;by Raymond E. A. C. Paley and Norbert Wiener. &lt;a href=&#34;https://en.wikipedia.org/wiki/Stigler%27s_law_of_eponymy&#34;&gt;Stigler&amp;rsquo;s&#xA;law&lt;/a&gt; strikes again!&lt;/p&gt;</description>
    </item>
    <item>
      <title>Euclidean Algorithm</title>
      <link>https://stackedboxes.org/2020/01/05/euclidean-algorithm/</link>
      <pubDate>Sun, 05 Jan 2020 14:30:30 +0000</pubDate>
      <guid>https://stackedboxes.org/2020/01/05/euclidean-algorithm/</guid>
      <description>&lt;p&gt;We don&amp;rsquo;t know for sure when the Euclidean Algorithm was created nor by whom, but&#xA;it was made famous around 300 BC by the &lt;em&gt;Elements&lt;/em&gt; &amp;ndash; the &lt;em&gt;magnum opus&lt;/em&gt; of Greek&#xA;mathematician Euclid. Wikipedia describes it as &amp;ldquo;one of the oldest algorithms in&#xA;common use&amp;rdquo; and Knuth affectionately calls it &amp;ldquo;the granddaddy of all&#xA;algorithms&amp;rdquo;.&lt;/p&gt;</description>
    </item>
    <item>
      <title>DUMP</title>
      <link>https://stackedboxes.org/2020/01/05/dump-of-unsorted-morsels-for-programmers/</link>
      <pubDate>Sun, 05 Jan 2020 14:30:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2020/01/05/dump-of-unsorted-morsels-for-programmers/</guid>
      <description>&lt;p&gt;This is a repository of more or less random programming things, made for my own&#xA;amusement and edification. I don&amp;rsquo;t know how this will evolve over time (if at&#xA;all), but I envision this as a collection of interactive visual explanations of&#xA;algorithms and data structures.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Noeis pelo Mundo</title>
      <link>https://stackedboxes.org/2019/12/24/noeis-pelo-mundo/</link>
      <pubDate>Tue, 24 Dec 2019 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2019/12/24/noeis-pelo-mundo/</guid>
      <description>&lt;p&gt;🎄 Feliz Natal! 🎅&lt;/p&gt;&#xA;&lt;p&gt;(In Portuguese 😉)&lt;/p&gt;</description>
    </item>
    <item>
      <title>Windows Killed My GRUB: What Now?</title>
      <link>https://stackedboxes.org/2018/12/20/windows-killed-my-grub/</link>
      <pubDate>Thu, 20 Dec 2018 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2018/12/20/windows-killed-my-grub/</guid>
      <description>&lt;p&gt;So it happened again. After some random event like a system upgrade or power failure(?), what I see upon booting, somehow, is Windows Boot Manager instead of GRUB. Here&amp;rsquo;s how I fixed it.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Using an Xbox 360 Controller with OpenMSX</title>
      <link>https://stackedboxes.org/2018/05/20/xbox-controller-with-openmsx/</link>
      <pubDate>Sun, 20 May 2018 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2018/05/20/xbox-controller-with-openmsx/</guid>
      <description>&lt;p&gt;Just sharing the &lt;a href=&#34;http://openmsx.org&#34;&gt;OpenMSX&lt;/a&gt; settings I am using in order to properly use an Xbox 360 controller. The mappings are optimized for Konami games (in particular, &lt;em&gt;Metal Gear 2: Solid Snake&lt;/em&gt;).&lt;/p&gt;</description>
    </item>
    <item>
      <title>Trying out GDNative</title>
      <link>https://stackedboxes.org/2017/08/20/trying-out-gdnative/</link>
      <pubDate>Sun, 20 Aug 2017 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2017/08/20/trying-out-gdnative/</guid>
      <description>&lt;p&gt;I&amp;rsquo;ve been watching and toying a little bit with the &lt;a href=&#34;https://godotengine.org&#34;&gt;Godot game engine&lt;/a&gt; for some time now, and it impressed me in several ways. One thing I missed, however, was a satisfying way to write more efficient code in those ever rarer situations in which  &lt;a href=&#34;http://docs.godotengine.org/en/stable/learning/scripting/gdscript/gdscript_basics.html&#34;&gt;GDScript&lt;/a&gt;&lt;sup id=&#34;fnref:1&#34;&gt;&lt;a href=&#34;#fn:1&#34; class=&#34;footnote-ref&#34; role=&#34;doc-noteref&#34;&gt;1&lt;/a&gt;&lt;/sup&gt; couldn&amp;rsquo;t give the speed I wanted. I could &lt;a href=&#34;http://docs.godotengine.org/en/stable/development/cpp/custom_modules_in_cpp.html&#34;&gt;write a module in C++&lt;/a&gt;, but this involved recompiling the whole engine and, well, programming in C++.&lt;/p&gt;&#xA;&lt;p&gt;Now, with the upcoming Godot 3.0 (&lt;a href=&#34;https://godotengine.org/article/dev-snapshot-godot-3-0-alpha-1&#34;&gt;currently in alpha&lt;/a&gt;), a &lt;em&gt;much&lt;/em&gt; nicer alternative has been introduced: &lt;a href=&#34;https://godotengine.org/article/dlscript-here&#34;&gt;GDNative&lt;/a&gt;. I tested it and it mostly worked. Here&amp;rsquo;s a summary of my experience.&lt;/p&gt;</description>
    </item>
    <item>
      <title>A Conceptual Machine Learning Primer, Part 2</title>
      <link>https://stackedboxes.org/2017/07/01/conceptual-machine-learning-primer-2/</link>
      <pubDate>Sat, 01 Jul 2017 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2017/07/01/conceptual-machine-learning-primer-2/</guid>
      <description>&lt;p&gt;On the second and final part of this conceptual introduction to Machine Learning (ML), I&amp;rsquo;ll discuss its relationship with other areas (like Data Science) and describe what I perceive as a common theme among many of the ML algorithms. Emphasis on &amp;ldquo;what I perceive&amp;rdquo;: don&amp;rsquo;t take this as &lt;em&gt;the&lt;/em&gt; truth.&lt;/p&gt;</description>
    </item>
    <item>
      <title>A Conceptual Machine Learning Primer, Part 1</title>
      <link>https://stackedboxes.org/2017/06/20/conceptual-machine-learning-primer-1/</link>
      <pubDate>Tue, 20 Jun 2017 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2017/06/20/conceptual-machine-learning-primer-1/</guid>
      <description>&lt;p&gt;&amp;ldquo;Machine Learning&amp;rdquo; is not just a buzzword &amp;mdash; arguably, it is two. Almost everybody seems to be using Machine Learning (ML) in a way or another, and those who aren&amp;rsquo;t are looking forward to use it. Sounds like a good topic to know about. I did some &lt;a href=&#34;https://stackedboxes.org/1998/10/15/vox-neural-network-speech-recognition/&#34;&gt;nice Neural Network stuff &lt;/a&gt; with some colleagues in school in the late 90s&lt;sup id=&#34;fnref:1&#34;&gt;&lt;a href=&#34;#fn:1&#34; class=&#34;footnote-ref&#34; role=&#34;doc-noteref&#34;&gt;1&lt;/a&gt;&lt;/sup&gt;. Maybe I could just brag that I have nearly 20 years of experience in the field, but this would not be exactly an honest statement, as I didn&amp;rsquo;t do much ML since then.&lt;/p&gt;&#xA;&lt;p&gt;Anyway, this is a fun, useful and increasingly important field, so, I guess it is time to do some ML for real. Here&amp;rsquo;s the first set of notes about my studies, in which I present some important concepts without getting into specific algorithms.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Acklam&#39;s Algorithm for the Inverse Normal CDF</title>
      <link>https://stackedboxes.org/2017/05/01/acklams-normal-quantile-function/</link>
      <pubDate>Mon, 01 May 2017 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2017/05/01/acklams-normal-quantile-function/</guid>
      <description>&lt;p&gt;Once upon a time, Peter John Acklam devised a nice algorithm to approximate the&#xA;&lt;a href=&#34;https://en.wikipedia.org/wiki/Quantile_function&#34;&gt;quantile function&lt;/a&gt; (AKA&#xA;inverse cumulative distribution function, or inverse CDF) of the &lt;a href=&#34;https://en.wikipedia.org/wiki/Normal_distribution&#34;&gt;normal&#xA;distribution&lt;/a&gt;. He made the&#xA;algorithm freely available, but unfortunately his page describing it has been&#xA;timing out for quite a while. So, for reference, here&amp;rsquo;s a quick overview of his&#xA;algorithm.&lt;/p&gt;</description>
    </item>
    <item>
      <title>The homepage is dead!</title>
      <link>https://stackedboxes.org/2017/03/25/the-homepage-is-dead/</link>
      <pubDate>Sat, 25 Mar 2017 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2017/03/25/the-homepage-is-dead/</guid>
      <description>&lt;p&gt;I don&amp;rsquo;t remember when I created my first homepage, but I know that in 1998 I&#xA;already had one. It had a mix of content created by myself and those funny&#xA;things people shared by email back then. I soon dumped all &amp;ldquo;third-party&amp;rdquo; content&#xA;and made my homepage a repository of stuff I created.&lt;/p&gt;</description>
    </item>
    <item>
      <title>LMB&#39;s Quotes</title>
      <link>https://stackedboxes.org/2012/12/08/lmb-quotes/</link>
      <pubDate>Sat, 08 Dec 2012 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2012/12/08/lmb-quotes/</guid>
      <description>&lt;p&gt;This was the philosophical and narcissistic section of my homepage, now&#xA;converted into a blog post. It has some drops of wisdom uttered by me during the&#xA;years (from around 1998 until 2012).&lt;/p&gt;</description>
    </item>
    <item>
      <title>Frases de Candidatos</title>
      <link>https://stackedboxes.org/2012/12/01/frases-candidatos/</link>
      <pubDate>Sat, 01 Dec 2012 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2012/12/01/frases-candidatos/</guid>
      <description>&lt;p&gt;Para o deleite de todos, aqui vai minha coleção pessoal de pérolas recolhidas&#xA;durante campanhas políticas.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Open Scene Graph: More State — Lights, Textures and Shaders</title>
      <link>https://stackedboxes.org/2011/01/27/osg-part-3-more-state/</link>
      <pubDate>Thu, 27 Jan 2011 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2011/01/27/osg-part-3-more-state/</guid>
      <description>&lt;p&gt;I could made this part fit into a single paragraph. Serious, just watch:&lt;/p&gt;&#xA;&lt;p&gt;Light, textures and shaders are part of the rendering state, so they are handled&#xA;just as shown in the &lt;a href=&#34;https://stackedboxes.org/2010/05/05/osg-part-2-statesets&#34;&gt;previous post&lt;/a&gt;.&#xA;Sure, using them requires the use of subclasses of &lt;code&gt;osg::StateAttribute&lt;/code&gt; that&#xA;have not been shown, like &lt;code&gt;osg::Light&lt;/code&gt;, &lt;code&gt;osg::Texture2D&lt;/code&gt;, and &lt;code&gt;osg::Program&lt;/code&gt;,&#xA;but the idea is the same. So, just spend some time with the Open Scene Graph&#xA;reference documentation and you are done.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Paixão Nacional</title>
      <link>https://stackedboxes.org/2010/06/15/paixao-nacional/</link>
      <pubDate>Tue, 15 Jun 2010 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2010/06/15/paixao-nacional/</guid>
      <description>&lt;p&gt;&amp;ldquo;Muito boa noite, amigos! Falamos ao vivo diretamente da Serra Fluminense para a&#xA;transmissão de uma emocionante e decisiva partida entre Brasil e União&#xA;Soviética. Este embate é esperado com grande expectativa pela torcida, e não&#xA;tenho dúvida de que temos grandes emoções pela frente. Junto comigo para esta&#xA;transmissão, ao meu lado aqui na cabine, Joélson Seicheles. Boa noite, Joélson!&#xA;O que a torcida brasileira pode esperar do jogo de hoje?&amp;rdquo;&lt;/p&gt;</description>
    </item>
    <item>
      <title>Open Scene Graph: Completing the Triad: StateSets</title>
      <link>https://stackedboxes.org/2010/05/05/osg-part-2-statesets/</link>
      <pubDate>Wed, 05 May 2010 00:00:02 +0000</pubDate>
      <guid>https://stackedboxes.org/2010/05/05/osg-part-2-statesets/</guid>
      <description>&lt;p&gt;In the previous part, we talked about two very important OSG concepts: nodes and&#xA;drawables. Now, we&amp;rsquo;ll deal with a third very important concept: state sets.&#xA;These form what I consider the triad of the very fundamental OSG concepts.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Open Scene Graph: The Basics</title>
      <link>https://stackedboxes.org/2010/05/05/osg-part-1-the-basics/</link>
      <pubDate>Wed, 05 May 2010 00:00:01 +0000</pubDate>
      <guid>https://stackedboxes.org/2010/05/05/osg-part-1-the-basics/</guid>
      <description>&lt;p&gt;Having conceived this text as a practical guide, I was tempted to jump right&#xA;into action, with an exciting example program displaying some nifty 3D graphics.&#xA;But, also having conceived this text as something useful for &amp;ldquo;very beginners&amp;rdquo;, I&#xA;resisted this temptation and decided to start with some basic concepts without&#xA;which the Open Scene Graph (OSG) would not make sense. So, before talking about&#xA;OSG &lt;em&gt;per se&lt;/em&gt;, I&amp;rsquo;ll start spending a little time with a quite fundamental&#xA;question.&lt;/p&gt;</description>
    </item>
    <item>
      <title>A Short Introduction to the Basic Principles of the Open Scene Graph</title>
      <link>https://stackedboxes.org/2010/05/05/osg-prologue/</link>
      <pubDate>Wed, 05 May 2010 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2010/05/05/osg-prologue/</guid>
      <description>&lt;p&gt;This is the prologue for a series of posts teaching the most important concepts&#xA;for anyone learning to use the &lt;a href=&#34;http://www.openscenegraph.org&#34;&gt;Open Scene Graph&lt;/a&gt;&#xA;(OSG).&lt;/p&gt;</description>
    </item>
    <item>
      <title>Puzzles</title>
      <link>https://stackedboxes.org/2010/04/21/puzzles/</link>
      <pubDate>Wed, 21 Apr 2010 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2010/04/21/puzzles/</guid>
      <description>&lt;p&gt;Print this page and enjoy hours of hinteligent entertainment. Guaranteed fun for&#xA;all ages!&lt;/p&gt;</description>
    </item>
    <item>
      <title>Diversão com Software Livre</title>
      <link>https://stackedboxes.org/2009/09/27/diversao-software-livre/</link>
      <pubDate>Sun, 27 Sep 2009 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2009/09/27/diversao-software-livre/</guid>
      <description>&lt;p&gt;Apresentação feita por mim no &amp;ldquo;Dia da Liberdade de Software&amp;rdquo; (Feevale, Novo&#xA;Hamburgo, RS), em setembro de 02009 e reprisada no TcheLinux 2009 (PUC-RS, Porto&#xA;Alegre, RS).&lt;/p&gt;</description>
    </item>
    <item>
      <title>Lua: Uma linguagem de extensão extensível</title>
      <link>https://stackedboxes.org/2009/04/30/lua/</link>
      <pubDate>Thu, 30 Apr 2009 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2009/04/30/lua/</guid>
      <description>&lt;p&gt;Esse foi um minicurso que eu ministrei na Game Development School (GDS) da&#xA;Unisinos, em novembro de 02007. Estão disponíveis os&#xA;&lt;a href=&#34;https://stackedboxes.org/files/2009/04/Lua-GDS-02007-Slides.pdf&#34;&gt;slides&lt;/a&gt; e o &lt;a href=&#34;https://stackedboxes.org/files/2009/04/Lua-GDS-02007-Exemplos.zip&#34;&gt;código&#xA;fonte&lt;/a&gt; usado nos exemplos.&lt;/p&gt;</description>
    </item>
    <item>
      <title>The World&#39;s Most Dangerous Professions</title>
      <link>https://stackedboxes.org/2009/04/30/dangerous-professions/</link>
      <pubDate>Thu, 30 Apr 2009 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2009/04/30/dangerous-professions/</guid>
      <description>&lt;p&gt;Barack Obama is the 44&lt;sup&gt;th&lt;/sup&gt; president of the USA. In the history of that&#xA;country, four presidents have been murdered. This means that almost 9.1% of the&#xA;USA presidents have been killed during their terms. Another 11 presidents died&#xA;of natural causes during their terms. This sums up to an impressive number: more&#xA;than 1/3 of the presidents of the USA died &lt;em&gt;while&lt;/em&gt; presidents of the USA.&#xA;Therefore, one can easily conclude that &lt;em&gt;president of the USA is one of the&#xA;most dangerous jobs of the world!&lt;/em&gt;&lt;/p&gt;</description>
    </item>
    <item>
      <title>Close Encounters</title>
      <link>https://stackedboxes.org/2007/02/01/close-encounters/</link>
      <pubDate>Thu, 01 Feb 2007 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2007/02/01/close-encounters/</guid>
      <description>&lt;figure class=&#34;lmb-center&#34;&gt;&lt;img src=&#34;https://stackedboxes.org/img/2007/02/close_encounters.png&#34;&#xA;    alt=&#34;Close Encounters&#34;&gt;&#xA;&lt;/figure&gt;&#xA;&#xA;&lt;p&gt;This the first cartoon on my page created 100% digitally. That&amp;rsquo;s&#xA;&lt;a href=&#34;http://www.inkscape.org&#34;&gt;Inkscape&lt;/a&gt; helping those who can&amp;rsquo;t draw well!&lt;/p&gt;</description>
    </item>
    <item>
      <title>Cadeiras caras no TRE de São Paulo</title>
      <link>https://stackedboxes.org/2006/07/22/cadeiras-caras/</link>
      <pubDate>Sat, 22 Jul 2006 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2006/07/22/cadeiras-caras/</guid>
      <description>&lt;p&gt;O Jornal da Band de ontem&#xA;&lt;a href=&#34;http://www.band.com.br/jornaldaband/conteudo.asp?ID=16596&amp;amp;CNL=1&#34;&gt;denunciou&lt;/a&gt;&#xA;que, no TRE de São Paulo, &amp;ldquo;os magistrados compraram cadeiras que custam 12.796&#xA;reais [mais de três anos do salário mínimo da época, que era de R$350,00] cada&#xA;uma&amp;rdquo;. A repórter foi até o TRE, mas só foi atendida na rua, pelo interfone.&#xA;Podiam pelo menos ter convidado a coitada para entrar e sentar.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Lua e XML</title>
      <link>https://stackedboxes.org/2006/07/19/lua-xml/</link>
      <pubDate>Wed, 19 Jul 2006 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2006/07/19/lua-xml/</guid>
      <description>&lt;p&gt;Eu sou daqueles que ainda não conseguiram entender o que existe de tão&#xA;espetacular no tal XML. Até admito que ele possa ser bom para algumas&#xA;aplicações, e talvez até possa ser a melhor opção para um ou outro caso, mas o&#xA;fato é que se faz barulho demais sobre isso. Diz-se que &amp;ldquo;este programa usa&#xA;arquivos XML&amp;rdquo; como se isso fosse um recurso do programa, uma vantagem para o&#xA;usuário. Entretanto, o que me parece é que, na maioria dos casos, algum outro&#xA;formato mais simples, legível e &amp;ldquo;escrevível&amp;rdquo; resolveria o problema com bem mais&#xA;facilidade e eficiência.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Poçostergação</title>
      <link>https://stackedboxes.org/2006/06/21/pocostergacao/</link>
      <pubDate>Wed, 21 Jun 2006 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2006/06/21/pocostergacao/</guid>
      <description>&lt;p&gt;Amanheça com alongamento:\&#xA;estique bem o pescoço,\&#xA;e pule no poço noutro momento.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Carros roubados escondidos em estacionamento</title>
      <link>https://stackedboxes.org/2006/06/07/carros-roubados/</link>
      <pubDate>Wed, 07 Jun 2006 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2006/06/07/carros-roubados/</guid>
      <description>&lt;p&gt;Notícia no Jornal de RBS: &amp;ldquo;Ladrões usam estacionamento para esconder carros&#xA;roubados.&amp;rdquo; Mas é claro! Se deixar na rua, periga alguém roubar!&lt;/p&gt;</description>
    </item>
    <item>
      <title>The Terrifying Olympic Escape</title>
      <link>https://stackedboxes.org/2006/05/28/terrifying-olympic-escape/</link>
      <pubDate>Sun, 28 May 2006 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2006/05/28/terrifying-olympic-escape/</guid>
      <description>&lt;p&gt;This was my first (and one of the only) Flash animations I created, in the year&#xA;02002. &lt;em&gt;Turn the volume up!&lt;/em&gt;&lt;/p&gt;</description>
    </item>
    <item>
      <title>Despertar</title>
      <link>https://stackedboxes.org/2006/03/16/despertar/</link>
      <pubDate>Thu, 16 Mar 2006 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2006/03/16/despertar/</guid>
      <description>&lt;p&gt;O despertador estava acertado para tocar às seis e meia. Nem precisava. Minutos&#xA;antes disso, por si mesma, abriu os olhos. E despertou com uma questão insólita&#xA;ocupando sua atordoada mente. O que é melhor: uma certeza medíocre ou uma dívida&#xA;otimista?&lt;/p&gt;</description>
    </item>
    <item>
      <title>The Illustrated Guide to Bootloaders</title>
      <link>https://stackedboxes.org/2006/02/21/illustrated-guide-bootloaders/</link>
      <pubDate>Tue, 21 Feb 2006 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2006/02/21/illustrated-guide-bootloaders/</guid>
      <description>&lt;p&gt;Trying to decide whether you should install GRUB or LILO? Afraid of making the&#xA;wrong decision? &lt;strong&gt;The Illustrated Guide to Bootloaders&lt;/strong&gt; comes to your rescue!&lt;/p&gt;</description>
    </item>
    <item>
      <title>The Invention of the Normal Distribution</title>
      <link>https://stackedboxes.org/2005/04/19/invention-of-normal-distribution/</link>
      <pubDate>Tue, 19 Apr 2005 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2005/04/19/invention-of-normal-distribution/</guid>
      <description>&lt;figure class=&#34;lmb-center&#34;&gt;&lt;img src=&#34;https://stackedboxes.org/img/2005/04/gaussiansaurus.jpg&#34;&#xA;    alt=&#34;The Invention of the Normal Distribution&#34;&gt;&#xA;&lt;/figure&gt;&#xA;&#xA;&lt;p&gt;Update, 2016-03-19: A real scan of the cartoon, instead of the previous,&#xA;horrendous photograph.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Undergrad Class Assignments</title>
      <link>https://stackedboxes.org/2004/08/24/undergrad-class-assignments/</link>
      <pubDate>Tue, 24 Aug 2004 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2004/08/24/undergrad-class-assignments/</guid>
      <description>&lt;h1 id=&#34;undergrad-class-assignments&#34;&gt;Undergrad Class Assignments&lt;/h1&gt;&#xA;&lt;p&gt;These are some class assignments I did when I was an undergraduate Computer&#xA;Science student. If nobody find them useful, they&amp;rsquo;ll at least help me to&#xA;remember some of the assignments I enjoyed most.&lt;/p&gt;&#xA;&lt;p&gt;The majority of the stuff here (specially the older ones) are in Portuguese.&lt;/p&gt;&#xA;&lt;p&gt;All the software available here is licensed under the Cursing License (which I&#xA;haven&amp;rsquo;t written yet &amp;mdash; but I will write it someday).&lt;/p&gt;</description>
    </item>
    <item>
      <title>Teste Psicológico</title>
      <link>https://stackedboxes.org/2003/06/30/teste-psicologico/</link>
      <pubDate>Mon, 30 Jun 2003 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2003/06/30/teste-psicologico/</guid>
      <description>&lt;script type=&#34;text/javascript&#34; src=&#34;https://stackedboxes.org/scripts/2003/06/psico.js&#34;&gt;&lt;/script&gt;&#xA;&lt;p&gt;Este é o meu famoso teste psicológico, em versão &lt;em&gt;on-line&lt;/em&gt;. E, para aqueles que&#xA;não perceberem por si sós: &lt;strong&gt;esse teste não é sério!&lt;/strong&gt;&lt;/p&gt;</description>
    </item>
    <item>
      <title>Know Your Future</title>
      <link>https://stackedboxes.org/2003/06/25/know-your-future/</link>
      <pubDate>Wed, 25 Jun 2003 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2003/06/25/know-your-future/</guid>
      <description>&lt;script type=&#34;text/javascript&#34; src=&#34;https://stackedboxes.org/scripts/2003/06/credit_card_fortune_teller.js&#34;&gt;&lt;/script&gt;&#xA;&lt;p&gt;Your destiny doesn&amp;rsquo;t depend solely on the stars and on the numbers. Your credit&#xA;card is decisive, too. So, here it is, with exclusivity, the most powerful&#xA;fortune telling system based on your credit card number.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Retaliações</title>
      <link>https://stackedboxes.org/2002/04/14/retaliacoes/</link>
      <pubDate>Sun, 14 Apr 2002 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2002/04/14/retaliacoes/</guid>
      <description>&lt;p&gt;A bomba pode derrubar prédios,\&#xA;abrir crateras,\&#xA;mudar a geografia.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Organização do Exército Romano</title>
      <link>https://stackedboxes.org/2002/01/11/exercito-romano/</link>
      <pubDate>Fri, 11 Jan 2002 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2002/01/11/exercito-romano/</guid>
      <description>&lt;p&gt;Encontrei este no meu caderno de história da oitava série (isso foi lá pelo ano&#xA;de 01994).&lt;/p&gt;&#xA;&lt;figure class=&#34;lmb-center&#34;&gt;&lt;img src=&#34;https://stackedboxes.org/img/2002/01/organizacao-do-exercito-romano.jpg&#34;&#xA;    alt=&#34;Organização do Exército Romano: Ala das lanças, ala das espadas, ala dos arcos, ala das baianas.&#34;&gt;&#xA;&lt;/figure&gt;</description>
    </item>
    <item>
      <title>Certain Night in December</title>
      <link>https://stackedboxes.org/2001/09/09/certain-night-in-december/</link>
      <pubDate>Sun, 09 Sep 2001 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2001/09/09/certain-night-in-december/</guid>
      <description>&lt;p&gt;Technically, this is in Portuguese, but I guess this won’t matter much.&lt;/p&gt;&#xA;&lt;figure class=&#34;lmb-center&#34;&gt;&lt;img src=&#34;https://stackedboxes.org/img/2001/09/certain_night_in_december.jpg&#34;&#xA;    alt=&#34;Certain Night in December&#34;&gt;&#xA;&lt;/figure&gt;</description>
    </item>
    <item>
      <title>f’(x)</title>
      <link>https://stackedboxes.org/2001/07/05/fx/</link>
      <pubDate>Thu, 05 Jul 2001 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2001/07/05/fx/</guid>
      <description>&lt;p&gt;Tente entender esse! (Se conseguir, é forte indício de que você tem um alto&#xA;nível de nerdice.)&lt;/p&gt;&#xA;&lt;figure class=&#34;lmb-center&#34;&gt;&lt;img src=&#34;https://stackedboxes.org/img/2001/07/fx.jpg&#34;&#xA;    alt=&#34;f’(x)&#34;&gt;&#xA;&lt;/figure&gt;</description>
    </item>
    <item>
      <title>Os ETs Chegaram</title>
      <link>https://stackedboxes.org/2001/06/15/ets-chegaram/</link>
      <pubDate>Fri, 15 Jun 2001 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2001/06/15/ets-chegaram/</guid>
      <description>&lt;p&gt;Os ETs chegaram! Aterrissaram seu disco voador no meio do estádio no dia da&#xA;finalíssima. São amigos. Estão em missão de paz. Vêm do planeta &lt;em&gt;Ho͡pgkųl&lt;/em&gt;.&#xA;Promovem projetos de intercâmbio cultural, turístico e tecnológico pela galáxia.&lt;/p&gt;</description>
    </item>
    <item>
      <title>A Língua Ilustrada</title>
      <link>https://stackedboxes.org/2001/05/17/lingua-ilustrada/</link>
      <pubDate>Thu, 17 May 2001 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2001/05/17/lingua-ilustrada/</guid>
      <description>&lt;p&gt;Uma série de trocadilhos linguístico-visuais.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Final Feliz</title>
      <link>https://stackedboxes.org/2001/05/13/final-feliz/</link>
      <pubDate>Sun, 13 May 2001 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2001/05/13/final-feliz/</guid>
      <description>&lt;p&gt;Conversa de dois amigos durante um lanchinho, algum dia no futuro:&lt;/p&gt;</description>
    </item>
    <item>
      <title>Numbers</title>
      <link>https://stackedboxes.org/2001/03/09/numbers/</link>
      <pubDate>Fri, 09 Mar 2001 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/2001/03/09/numbers/</guid>
      <description>&lt;p&gt;Do &lt;em&gt;not&lt;/em&gt; try to understand this one!&lt;/p&gt;&#xA;&lt;figure class=&#34;lmb-center&#34;&gt;&lt;img src=&#34;https://stackedboxes.org/img/2001/03/numbers.jpg&#34;&#xA;    alt=&#34;Numbers&#34;&gt;&#xA;&lt;/figure&gt;</description>
    </item>
    <item>
      <title>VOX Project</title>
      <link>https://stackedboxes.org/1998/10/15/vox-neural-network-speech-recognition/</link>
      <pubDate>Thu, 15 Oct 1998 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/1998/10/15/vox-neural-network-speech-recognition/</guid>
      <description>&lt;p&gt;VOX is a speech recognition school project I worked in back in 1998. Here&amp;rsquo;s a&#xA;brief description of the project, and most of the artifacts we produced back&#xA;then.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Os Dois Sapos</title>
      <link>https://stackedboxes.org/1995/08/30/os-dois-sapos/</link>
      <pubDate>Wed, 30 Aug 1995 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/1995/08/30/os-dois-sapos/</guid>
      <description>&lt;p&gt;Em um banhado moravam dois sapos. Um deles era quieto, nunca falava. O outro era&#xA;tagarela, vivia falando.&lt;/p&gt;</description>
    </item>
    <item>
      <title>About</title>
      <link>https://stackedboxes.org/about/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://stackedboxes.org/about/</guid>
      <description>&lt;p&gt;My name is Leandro Motta Barros, a&#xA;&lt;a href=&#34;http://en.wikipedia.org/wiki/Brazil&#34;&gt;Brazilian&lt;/a&gt; guy from the city of &lt;a href=&#34;http://en.wikipedia.org/wiki/S%C3%A3o_Leopoldo&#34;&gt;São&#xA;Leopoldo&lt;/a&gt; in the State of &lt;a href=&#34;http://en.wikipedia.org/wiki/Rio_Grande_do_Sul&#34;&gt;Rio Grande&#xA;do Sul&lt;/a&gt;. I studied Computer&#xA;Science, I&amp;rsquo;ve always worked programming computers, but I have interest in a very&#xA;wide range of topics.&lt;/p&gt;&#xA;&lt;p&gt;My personal homepage, was initially a repository of the stuff I created. Then I&#xA;reshaped it as &lt;a href=&#34;https://stackedboxes.org/2017/03/25/the-homepage-is-dead/&#34;&gt;something different&lt;/a&gt;,&#xA;and as I write these words I don&amp;rsquo;t really know what it will become.&lt;/p&gt;</description>
    </item>
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